Posts

Showing posts from October, 2022

M2: Post Production

Image
 Finished edit This is the finished edited timeline for October 31st. It involved effects, audio, clips and transitions. The majority of the edits involve cutting and transitioning.  I have used fades and dissolves on clips to ensure the clips are not jumpy when they cut to the other cameras. The purpose for this was to allow for the scene to run smoothly so that it was a clear timeline as well as to ensure spectators are focussing on the narrative as we followed Todorov's Narrative structure including equilibrium, disequilibrium, recognition, attempt to repair damage and then a new equilibrium.  To make sure i was happy with how the scream sounds, i used a pitch shifter because i wanted it to be a high pitched to suggest the character was really frightened by the conflict she was being involved in. This scale decides the level of zoom between the key frames. You can move the scrubber to the point that you eish to be zoomed into on the clip, and the number entered will be...

M1 & D1: Codes and Conventions of Horror/comedy films and how they create meaning ****Explain after rushes how conventions have been met

Image
Before my research into horror/comedy short films, I studied 3 short films: About a Girl, Finley, The Detective. The films are completely different styles but are of the same genre to help influence my own short film. I decided to make my short film based on my knowledge of horror and comedy and learned what shot types and angles i could use as a convention of my short film. We used our spare rooms in college such as the lecture theatre and used different corridors as our short film was based around some friends creating a Halloween costume. In cinematography of a horror there are close-ups, which can be used to capture emotions. As well as this, long shots to capture details of sets and temporal space.  Also, i have researched the 180 degree rule, which is a convention of horror films in conversation scenes. The 180 degree rules states that the line of action is through the center of the action and the camera should not cross the line as it may cause confusion and disorientation f...

P4: Offline Edit

Image